name = bubble
ability = CA_NONE
ability2 = CA2_NONE
normalspeed = 32
thrustfactor = 5
accelstart = 80
acceleration = 40
height = 96
radius = 47
spinheight = 25
startcolor = 96
prefcolor = Sky
prefoppositecolor = Sky
highresscale = 0.48
jumpfactor = 1.4
flags = SF_HIRES|SF_NOJUMPSPIN
followitem = MT_BUBBLE_LIMBHANDLER

DSALTDI1 = DSBFBPOP
DSALTDI2 = DSBFBPOP
DSALTDI3 = DSBFBPOP
DSALTDI4 = DSBFBPOP